Patch v0.4
Bomb! save The King » Devlog
patch notes:
- initial upgrades/talents system, you get 2 points per boss kill and you can spend them in "pause" phase, upgrades are not balanced:) and need some testing, ideas etc
- added 3 damage types system: piercing, explosions, magic and resistances to those damage types for enemies and allies, they are almost not used right now, but will be in the future
- increased hp of cannons
- added 3rd boss on wave nr 50, not balanced at all
bug fixes:
- enemies with rockets shot on the 2nd floor, if there was no cannons on the 1st
- $ maker don't stop on pause phase
- $ maker not making money... sorry
- enemies walking above the floor
Files
Linux-v0.4.zip 68 MB
Oct 10, 2019
Win-v0.4.zip 66 MB
Oct 10, 2019
Mac-TD-v0.4.zip 69 MB
Oct 10, 2019
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Bomb! save The King
Tower Defense game made in Godot
Status | In development |
Author | HeniekHardkor |
Genre | Strategy |
Tags | 2D, Fantasy, Tower Defense |
More posts
- Patch 0.4.1Oct 20, 2019
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